People Cheating At Viking Defense Game

  

1 day ago  The 52 points were the most the Vikings had given up in 57 years. The 583 yards were the most allowed in Vikings history. Zimmer labeled his defense the worst of his career.

Games and Sports in the Viking Age

The Norse people delighted in games and sports. Both indoor boardgames and outdoor sporting competitions appear to have been regularleisure time activities, based on both saga literature and archaeological evidence.

Game boards and playing pieces are common finds in grave goods.The game boards that have been found have playing surfaces rangingfrom 7x7 squares (right) up to 19x19squares. Playing pieces have been found made from a wide varietyof material: glass; bone (left); antler; amber;bronze; and wood. It'sunclear whether dice (left), which are also found, are a part of this board game, or, more likely, a differentgame.

The dice themselves are marked with pips from 3 through6 on the four long faces, and 1 on the two short faces. Becauseof the geometry of the dice, it seems unlikely that the shortfaces would come up when thrown. The medieval Icelandic lawbook Grágás(K 233) prohibited gambling on dice games or board games.

In the stories, someof the playing pieces are described as having long pins which fit into theboard. In chapter 70 of Grettis saga, Þorbjörn's step-mother threw aplaying piece at him, which gouged out his eye.

Oneboard game was called hnefatafl. Carvings on memorial stones (left) show people playing board games. We don't know the rules,but it appears to have been a strategy game in which a king andhis retainers opposed an army. Interestingly, the game is uneven; the player controlling the king (purple) hasonly a small number of playing pieces (blue) to protect the king fromthe larger number of playing pieces controlled by his opponent (red). The suggested starting position of the game is shown to the right.

(Download your own henfatafl playing board and set of instructions from the Hurstwic library here. Print it on 8½x11 inch paper, and play with pennies, nickels, and dimes, or equivalent.)

The hnefatafl set found in a grave at Baldursheimur in north Iceland contained: 12 red 'pawns', 12 white 'pawns'; one 'king'; and one die. The pawns were made from the teeth of a marine mammal (perhaps whale or walrus), and the king, made from whalebone, shows the figure of a crouching man, gripping his forked beard.

It has been suggested that the iconic bronze figure found at Eyrarland in north Iceland is a playing piece for a board game, rather than an idol. Like the playing piece from Baldursheimur, it shows a seated male figure holding his beard.

Modern replicas of hnefatafl kings are shown to the left, carved from wood.

It is possible that Viking people learned Shatranj, an early form of chess, through their trading contacts in Constantinople. It seems likely that chess arrived in Scandinavia before the end of the Viking age. Chapter 12 of Króka-Refs saga says that Bárðr brought gifts with him from Greenland when he visited the king of Norway. He gave the king an ivory board game as a gift, and the board was both a hneftafl (for the Viking board game) and skáktafl (for chess). Perhaps it was laid out for a chess-like game on one side and for hnefatafl on the other. In chapter 22 of Víglundar saga, Víglundur and Örn played an unspecified board game that ended in mate (mát), suggesting the game was chess.

The carved walrus-ivory game pieces found on the Isle of Lewis in the Hebrides (right) have long been interpreted as chess pieces made in Norway in the last half of the 12th century, when Lewis was under the rule of the king of Norway. Since a number of identical pieces were found, and since some pieces seemed to be unfinished, it was assumed that they were merchandise: multiple sets offered for sale by the merchant-smith who made the pieces and who lost them or buried them while visiting Lewis.

More recent analysis suggests that the pieces were made by as many as five different smiths. Additionally, the reported location of the find on Lewis in the 19th century has been called into question. Perhaps the pieces belonged to the chieftain who lived on Lewis. The pieces might have been used for chess, for hnefatafl, or perhaps for some other similar board game.

Skill atplaying board games apparently was held in some esteem. In Morkinskinna (chapter 71), King Eysteinn and King Sigurðr compared their accomplishments. Sigurðrclaimed he was stronger and a better swimmer. Eysteinn countered, 'That istrue, but I am more skilled and better at board games, and that is worth as muchas your strength.'

Themythological poem Völuspá says that the gods, too, once played boardgames in the meadow, during the golden age of the gods. The poem predicts thatafter Ragnorök, good fortune will return, beginning with finding the goldenplaying pieces once again in the meadow.

Other indoor games included drinking games. Drinking to excess appears tohave been routine at feasts and other celebrations. Typically, people drank inpairs, with each important man having a woman as his exclusive drinking partner forthe evening. (In chapter 48 of Egils saga, the women were assigned to menby lot, with the remaining men pairing up on their own.)

The game consisted ofpairs of men trading drinks and verbally sparring. With each drink, theparticipants were expected to compose and recite a verse of poetry, boostingtheir own reputation (with boasts of courageous and manly behavior) whiledisparaging their opponents (with taunts of cowardly or womanly behavior). As the drinkingprogressed, the intensity of the ridicule, boasts, and taunts increased as the drinkersbecame less and less inhibited. The goal was to maintain (or even enhance)verbal skill throughout the competition without showing the effects of alcohol.

Anexample occurs in chapter27 of Örvar-Odds saga. Sigurd and Sjolf made a bet that together, theycould outdrink Arrow-Odd. After each drink, each participant composed and spokea verse of insulting poetry. Odd matched them two drinks for one each for Sigurdand Sjolf, all the while creating better and more scurrilous poetry.

Another game played in the longhouse after the evening meal was hnútukast. In the game, players threw bones (presumably left over from the meal) at other players with the intent of causing an injury. The game is described only in legendary sagas and in supernatural settings, so perhaps the game was no longer played by the time of the sagas.

Bárðar saga Snæfellsáss (ch.15) describes the game as it was played in a cave filled with people, along with monsters and ogres. Kolbjörn asked Þórdður what he would like to do for amusement after the meal, glíma (wrestling) or hnútukast? Without waiting for an answer, Glámur took up a large bone and threw it at Þórður. Gestur grabbed the bone in flight and returned it to Glámur, hitting his eye so that it fell out onto his cheek.

In Hrólfs saga kraka (ch. 23), the men of King Hrólfr played the game. One of the men threw a bone at Böðvarr, who caught it and returned it so that it hit the man in the head, causing his death.

The saga literature is full of references to sporting games (leikar).Some of the games mentioned include ball games, skin throwinggames, scraper games, wrestling, swimming, and horse fights. Thegames were important social events for the community and mightlast for days. Games took place whenever people came togetherfor feasts, assemblies, or religious festivals. Sometimes prominentmen called people together for a leikmót (gamesmeeting) specifically to take part in games.

However, the competition was a bit more rugged than might be acceptabletoday. The stories suggest that serious injury or death was not uncommon. Grágás (K 92) states that a man may leave a game at any time hepleases, thus he himself is responsible for any unintentional injuries he maysuffer.

Cheating

The swimming competitions might be more accurately calleddrowning competitions; the goal was to see who could hold his opponentunderwater the longest. Chapter 40 of Laxdæla sagatells of a match between Kjartan Ólafsson and King ÓlafurTryggvason.

Knattleikr (ball game) was played with a hard ball anda bat. Again, we don't know the rules. We don't know the objectof the game. We don't know the nature of the equipment or theplaying field. Regardless, the sagas suggest the game was widely played and enjoyed. The stories provide a few clues to help us understand the nature of the game.

Chapter15 of Gísla saga Súrssonarhas a brief description of the game. It appears to have been a full contactsport, in which people were physically held back and tackled whilethe ball was in play. Chapter 15 of Grettis saga says that ball gameswere played every autumn at Miðfjarðarvatn (shown to the right as it lookstoday). The saga describesopposing players lined up facing one another. Individual playerson opposing sides were matched based on strength. In one case, exceptionally strong players played only against one another, for the sake of fairness (Eyrbyggja saga chapter 43). Chapter 40 of Egils sagaSkalla-Grímssonar says that players were divided intoteams, but opposing players were paired up. At one point, a player caught theball and ran with it while opposing players chased him.

It's clear that the games were extremely vigorous. Þórðar saga hreðu(ch. 3) says that Skeggi was getting on in years. He could still carry asword (and thus was still capable in battle), but he was too old toparticipate in the games. He sat and watched.

The playing equipmentis never described, although we learn in chapter 18 of Gísla saga that when Börkur broke Þorstein's bat in two in anger, Gísli was able tomend it on the spot. In chapter 15, Gísli threw the ball so hard that it struckÞorgrímur between the shoulder blades and knocked him over.

In this, as in all the games, disputes between players could turnbloody. As the game progressed in chapter 15 of Grettis saga, Auðun hit the ball over Grettir's head so that he couldn't catchit. Grettir lost his temper, thinking that Auðun had done thisto make fun of him. Grettir fetched the ball over the ice, andwhen he returned, he hurled the ball at Auðun's forehead,making him bleed. Auðun struck at Grettir with his bat, butGrettir dodged the blow. They grappled and started wrestling.Grettir lost his balance and went down, and Auðun kneed himin the groin. At this point, many stepped forward to stop thefight. The incident was not permitted to develop into a quarrel,but nonetheless, a bloody feud ultimately developed.

And, as one of the players inchapter 40 of Egils saga ran with the ball, Egill ran up to him and drovean axe into his head, in payment for some rough treatment earlier in the game.Egill was six years old at the time.

At a recent feast, we tried to recreate the game of knattleikr. A separate page describes our attempts.

Wrestling (glíma) was a contest of strength. The goal of the competition was to throw the opponent to the ground. There was generally no ground fighting afterwards in sport wrestling. A win was recorded if the opponentwas thrown off his feet, or lifted clear and then dropped ontoany body part except the feet.

The stories suggest that some wrestling matches took place indoors. In chapter 37 of Finnboga saga ramma and in chapter 1 of Gunnars saga Keldugnúpsfífls, the games took place in the house. Gunnar lifted his opponent up and threw him onto the raised bench in the main room of the house, breaking his spine.

The sagas describe some grappling moves and throws in sufficient detail as to be able to replicate them today. The throw used by Refur in Króka-Refs saga (ch.5) is shown to the left, and the throw used by Klaufi in Svarfdæla saga (ch.12) is shown to the right.

At the annual Alþing assembly, men wrestled for sport at Fangabrekka (Wrestling Slope), to the north of Lögberg and the other areas where legal matters were discussed. The photo to the right shows Fangabrekka as it appears today.

Some wrestling matches appear to have been duel-like and were fought to the death. The wrestling field contained a fanghella, aflat stone set on end, on which an opponent's back could be broken. Chapter 15 of Kjalnesinga saga tells of a wrestling match in Norway attended by the king. Over his shirt, Búi put on a wrestling jacket (fangastakkur) that helped protect him from broken bones. As his opponent forced him back on to the stone, Búi jumped backwards over it, and he pulled the man down onto the stone. Búi jumped onto his back, breaking his ribs on the stone and killing him.

Gunnars saga Keldugnúpsfífls (ch. 7) tells a similar story, in which Gunnar pulled his opponent forward across the stone, splitting him open. A speculative reconstruction of this move (right) is shown in this combat demo video, part of a longer fight.

We now believe that grappling was an important element in Viking-age combat, as discussed in the article on swords. It seems likely that these sport-wrestling competitions were also the means by which Viking-age fighters kept their fighting skills honed. The modern Icelandic sport glíma is no doubt derived from the wrestling practiced in the Viking age.

Weight lifting competitions used stones. The person who could lift the heaviest boulderwas the winner.

Some saga heroes were celebrated for their strength and their ability to lift huge stones, notably Grettir Ásmundarson. Some of the stones he lifted can still be seen on the Icelandic landscape today, and his legacy lives on in the term Grettistak used to describe a glacial erratic: a huge stone moved by a glacier.

Another competition of strength was toga hönk (tug-of-war). The name literally means tugging on a loop, or a hank. The sagas are silent on the details, but it is thought that two men sat on the floor or the ground, knees bent, with the soles of their feet pressed flat on the soles of their opponents feet. They pulled on a loop of rope, which may have been marked in the middle with a tag, or with a bit of rope. By pulling on the loop with the arms and straightening the legs, it is possible to pull an opponent over, winning the competition. A modern toga hönk competition is shown to the right, as played during Hurstwic Viking combat training.

The competition uses movements and muscle groups similar to those used in rowing a ship. Perhaps the game was also a way to sort out who might be a capable rower and thus a desirable candidate for the crew of a ship.

The game is not described in any detail in the sagas since it usually shows up in dreams, such as in chapter 24 of Flóamanna saga. Þorgils dreamed he was in a tug-of-war with Ásgrímr at a þing meeting. Þorleifr interpreted the dream to mean that Þorgils would be involved in a legal battle with Ásgrímr.

(The sketch to the left shows another interpretation, an incident in which the king of Denmark played single-handedly against eight competitors.)

Our knowledge of scraper games (sköfuleikr) is extremelylimited. It appears to have involved the use of pot scrapers madeof horn. In chapter 23 of Harðar saga og Hólmverja,it is mentioned that during one game, which lasted all day, sixpeople received fatal injuries. On the way home from that game, Önundr told his companions that he had to sit down to tie his shoe. He sat down abruptly and died from the injuries he had received in the game.

We know even less about turf games (torfleikr), which are mentioned in Eyrbyggja saga chapter 41. The game was played at the regional assembly at Þórsnessþing. A sandy piece of turf flew up during the game and hit Þórðr blíg so hard that it knocked him off his feet, which started a fight.

In chapter 13 of Bárðar saga Snæfellsáss,there is a description of a four corner skin throwing game (hornaskinnleikror skinnleikr).The game was played indoors, in the hall, using a rolled up bearskin.Four players threw the bearskin back and forth among themselveswhile a fifth player tried to get the skin. People stood on thebenches while the game was played, and it appeared to involveshoving, tripping, and no small amount of commotion. In chapter 22 of Fóstbræðra saga,Loðinn grabbed the feet of Þormóður and dragged him off the bench and alongthe floor of the house. Þormóður said that he was used to such things in skinthrowing games.

Apparently,young boys had their own games, called sveinaleikur. In chapter 10 of Flóamannasaga, Þorgils, who was five years old, marked off a playing field and saidhe wanted to play. The other boys said he could not play unless he had killedsome living creature. Þorgils left the field, displeased to have been excluded.In chapter 40 of Egils saga, the boys were playing in a sveinaleikurwhen Egill used an axe to kill the boy who had been rough earlier in the game.

Inhorse fights, two stallions were goaded to fight against eachother until one of them was killed or ran away. To further incite the stallions,mares were tethered at the edge of the grounds, within sight and smell of thestallions. Chapter 23 ofReykdæla saga og Viga-Skútu describes howthe horses were goaded. Eyjólf's stallion got a grip onthe upper jaw of Bjarni's stallion and held on until Bjarni came up and knocked the stallion loose with his staff.

Chapter 29 of Grettis sagatells of a horse fight at Langafit. (The location of the fight is not known, but was probably on the banks of the Miðfjarðará close to where the photo to the left was taken.) Thestory describes Grettir holding his stallion back by the tail during a fight whilegoading him with a stick. His opponent, Oddur, jabbed at Grettir with his stickduring the horse fight. Later, Grettir jabbed Oddur so hard that Oddur and hishorse fell into the river.

Chapter 59 of Brennu-Njáls saga says that Þorgeirand Kolur threw their weight against their horse's rump when he charged (right), hopingto knock down Gunnar, who was goading the other horse. But Gunnar pushed back onhis horse, and Þorgeir and Kolur ended up on the ground with their horse on topof them.

The playing of games appears to have been limited to men. Women aredescribed as watching knattleikur, but never playing it. In chapter 2 of Hallfreðar sagavandræskálds, Valgerður and other women sat on the slopes near the ballfield, watching the game. Ingólfur threw a ball which flew up towards thewoman. Valgerður caught the ball and allowed it to slip under her cloak, sayingthat whoever threw the ball should come fetch it.

Women were unlikely to attend, forinstance, a horse fight, where trouble and violence seems to have always ensued.Board games were apparently played by both genders. In chapter 4 of Gunnlaugs saga ormstungu,Helga and Gunnlaugur played board games together while Gunnlaugur was stayingwith the family and studying lawwith Helga's father.

A varietyof carved wooden children's toys from the period have been found, includingdolls, horses, ships, and other figures. Child sized wooden weapons have alsobeen found. The photo to the left shows a two-year-old playing with a modernreplica.

Other toys are mentioned in the sagas. In chapter 12 of Víga-Glúms saga,a six year old boy gave his bronze toy horse to a four year old, saying itsuited the younger child better.

People Cheating At Viking Defense Game

People Cheating At Viking Defense Games

Childrenplayed with soft felt balls (right). The balls were made (left) by taking ahandful of wool fibers, wetting them, and then squeezing them into a round ballby rolling between the hands. Repeatedly, loose fibers were pulled out and aroundthe ball, and the rolling and squeezing process continued. Eventually, one endedup with a tightly matted wool felt, which was tied with yarn to prevent it fromfalling apart during play.

I'm surprised at how satisfactory a ball one can make using thistechnique. The ball rolls well, bounces well, and has enough of a heft fora good game of catch.

The sagas say that children played 'make-believe' games. In chapter 1 of Bolla þáttr Bollasonar, it says thatÓláfr, who was seven or eight years old, went away from the farm house 'to play and build himself a house, as children often do'. In chapter 8 of Brennu-Njáls saga, two boys and a girl played a game on the floor in the house, acting out a law case from the recently concluded session of the Alþing.

Adults played make-believe games, too. Ljósvetninga saga (ch.9) says that Brandur invented a new game whilestaying at Krossavík, called syrpuþing, a mock court with mock lawsuits.People came from many neighboring farms to enjoy the entertainment,which was noisy and disruptive. There are no details about the game, butboth the saga, and the name of the game itself, suggest that it wasscarcely high-class entertainment. The women were not pleased at the ribald nature of the entertainment, and thefarmer Þorkell asked Brandur to change his ways.

Iceskates made from bone are common finds and were probably used not only as toys,but also as a useful means to travel across the ice. The bones, usually themetatarsal bones of horses or cattle, were tied to the bottom of the feet usingleather thongs (right). Skaters used wooden poles tipped with iron spikes to help propelthemselves across the ice. The bottoms of the skates were made flat and smoothto permit the skater to glide across the ice. Since the skates lacked any kindof edge to cut the ice, skating techniques must have been very different thanwith modern skates. An ice skating page describesour attempts to make and use bone ice skates.

In the stories, the Icelandic family sagas do not seem to mention ice skatinganywhere. That's surprising, since bone ice skates were known and used in Iceland from medieval times into the 20th century. A pair of skates used in rural Iceland in the 20th century is shown to the left.

People Cheating At Viking Defense Games On

Other literary sources show that skill at skating was prized. In chapter 21 of Magnússona saga, King Eysteinn and King Sigurðr compared their accomplishments. Eysteinn said, 'I was so good at skating that I did not know anyone who could beat me, but you could no more skate than a cow.'

©1999-2020 William R. Short
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© Provided by News18 More Than 70 West Point Cadets Accused Of Cheating On ExamPeople Cheating At Viking Defense Game

WEST POINT, N.Y.: More than 70 cadets training at the U.S. Military Academy to be Army officers have been accused of cheating on a math exam taken online when they were studying remotely because of the coronavirus pandemic. Lt. Col. Christopher Ophardt, spokesman for the academy at West Point, said Monday that 73 cadets were accused of cheating on the calculus exam in May after instructors noticed irregularities in answers. All but one were freshmen, or plebes, in a class of 1,200. The other was a sophomore. West Point honor code and character development program remains strong despite remote learning and the challenges brought by the pandemic, Ophardt said. Cadets are being held accountable for breaking the code. After an investigation by an honors committee made up of trained cadets, two cases were dropped for lack of evidence and four were dropped because the cadets resigned, Ophardt said. Of the remaining 67 cases, 55 cadets have admitted cheating and have been enrolled in a six-month rehabilitation program focused on ethics. They will be on probation for the rest of their time at the academy. Three more cadets admitted cheating but weren’t eligible for the rehabilitation program. The remaining cadets accused of cheating face administrative hearings to determine if they’ve violated the honor code and recommend penalties, which could include expulsion. The cheating scandal is the biggest at West Point since 1976, when 153 cadets resigned or were expelled for cheating on an electrical engineering exam. The 1976 case is considered more serious, Ophardt said, because it was upperclassmen who planned, collaborated and executed the cheating. The whole system broke down, Ophardt said. In the 1976 cheating scandal, the secretary of the Army appointed a select commission headed by former astronaut Frank Borman to review the case and more than 90 of those caught cheating were reinstated and allowed to graduate, Ophardt said.Disclaimer: This post has been auto-published from an agency feed without any modifications to the text and has not been reviewed by an editor